So, I've been playing Magic the Gathering on and off since it launched in 1993. Recently I got back into it playing a format called Commander (or Elder Dragon Highlander) which I enjoy because it's generally less competetive and generally played multiplayer. One of the things I love about Magic is the card interactions and the way that the sum effect of having a selection in play far outstrips anyone of them. One of the things I love about Commander is the restrictions brought on by the colours you can use in a deck. Restrictions based on the Commander you use to play it.
I've long had an idea to build one of every possible colour combination of deck for Commander but have been put off by the fact that there are no valid 4 colour Commanders. Never in the history of Magic has there been a four colour Legendary Creature printed. Until now this year sees the release of a set of pre made Commander decks featuring not just 5 four colour Legendary Cretures but also 15 two colour creatures who can be played as partners for your commander.
So now I've got no excuse to not start The Commander Project and build all 32 possible Commander decks. My goal being to build and document each deck and make them fun to play and balanced. As is my way when I build decks for the format I will be focussing on decks which have a strong theme and lots of card interactions. Winning is a secondary goal, doing crazy stuff and then winning is the goal. Preferably winning by werid win cons or buy defeating every other player at once.
Should be fun.